Asset Details
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Added: 17 août 2017
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Views: 1620
Description
One of the best asset used to reduce draw call
Combine meshes and materials to reduce draw calls. Now includes its own texture packer!
* Works with any material and shader
* Full multiple material support
* Combine and customize skinned meshes
* UVs, Normals, Tangents automatically adjusted
* Bakes tiling textures
* Full lightmapping support
* Source assets not touched
* Easy, no scripting, learn in 5 minutes
* Runtime API
* Can handle negative scaling
From Ian Deane
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